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Cara Forelli
Green Skull LLC
725
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Posted - 2014.11.27 01:10:11 -
[1] - Quote
Oh this...makes me smile. 
www.ensignyooch.wordpress.com
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Cara Forelli
Green Skull LLC
735
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Posted - 2014.12.04 15:58:00 -
[2] - Quote
To expand on my previous post
As a fellow regular in the NCQA subforum, I can attest that Sabriz is a very smart individual with a grasp on the game that extends far beyond CODE. She's very honest about her playstyle and always gives out good advice to new players on how to avoid becoming prey to gankers. I wouldn't touch her with a ten foot pole in-game, but I'm convinced she's actually interested its well-being. CODE is just one of the many facets to Sabriz.
I have no special love for CODE, but I will be voting for Sabriz as an individual who appreciates the freedom of expression we have in New Eden, and who I believe will protect that essential element of gameplay.
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Cara Forelli
Green Skull LLC
736
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Posted - 2014.12.04 17:32:41 -
[3] - Quote
Lucas Kell wrote:Great, a player who knows EVE and helps newbies. That alone does not make a good candidate for the CSM. A CSM member you have to trust to put the needs to the overall playerbase before their own agenda. I don't trust Sabriz to do that. I won't muck up her thread with an argument, but I would encourage you to read through her posting history - particularly in NCQA and Market Discussions - before you write her off as a simple ganker. I feel her expertise in market economics and deep understanding of ship stat balancing are great traits for a CSM candidate. You are, of course, entitled to your own opinion.
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Cara Forelli
Green Skull LLC
744
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Posted - 2014.12.08 14:21:15 -
[4] - Quote
Lucas Kell wrote:The objection I have is that Sabriz has absolutely no intention of accepting the existence of PVE players. It's in the OP. PVE players don't want PVP. What they want is more engaging PVE. Why should those players be ignored so players who want to PVP can have more hybrid content created for them? Perhaps you have some suggestions for Sabriz on how to make PVE more engaging? In my eyes, players who only want to PVE already have quite a few options, but by it's nature PVE always becomes optimized and grindy. Incursions and Wormhole Sites were designed to be very challenging, but even they have been "figured out" and reduced to an efficiency game. (And yes, WH sites do have an element of PvP).
So how would YOU make PVE more engaging - without including player interaction? Sabriz has some ideas of her own, but one of the most important traits of a CSM candidate is being able to listen to and identify good ideas from the community. What is yours?
Adventures
New player with questions? Join my public channel in game: House Forelli
GSLLC is recruiting
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